Light¶
Factories¶
- class lifx.lan.light.State_Factory¶
- static make(state: str, fields_values: Dict) Union[lifx.lan.light.SetColor, lifx.lan.light.SetWaveform, lifx.lan.light.SetPower, lifx.lan.light.GetPower, lifx.lan.light.GetService, lifx.lan.light.StateService, lifx.lan.light.State] ¶
Make a Lifx Msg given a dictionary of values
- Parameters
state – a string representation of a Lifx State
fields_values – a dictionary of values for the State
>>> import lifx >>> factory = lifx.lan.light.State_Factory() >>> state = factory.make("SetColor", {"rgb": (20, 20, 20), "kelvin": 3500, "duration": 1024}) >>> state.rgb (20, 20, 20) >>> state.kelvin 3500 >>> state.duration 1024 >>> state = factory.make("SetColor", {"hue": 360, "saturation": 89, "brightness": 89, "kelvin": 3500, "duration": 1024}) >>> state.hue 360 >>> state.saturation 89 >>> state.brightness 89
- class lifx.lan.light.Description_Factory¶
- static make(state: Union[lifx.lan.light.SetColor, lifx.lan.light.SetWaveform, lifx.lan.light.SetPower, lifx.lan.light.GetPower, lifx.lan.light.GetService, lifx.lan.light.StateService, lifx.lan.light.State]) Dict ¶
- Parameters
state – a list of bytes to be interpreted as a state
:return a dict
>>> import lifx >>> factory = lifx.lan.light.Description_Factory() >>> color = lifx.lan.light.SetColor() >>> s = factory.make(color) >>> s[1]['rgb'] = (0, 0, 0) >>> s[1]['kelvin'] = 0 >>> s[1]['duration'] = 0 >>> s[1]['hue'] = 0 >>> s[1]['brightness'] = 0 >>> s[1]['saturation'] = 0
Messages¶
Service¶
Color/Waveform¶
- class lifx.lan.light.SetColor¶
>>> import lifx >>> body = lifx.lan.light.SetColor() >>> body.rgb = (0, 255, 0) >>> body.field.color.rgb (0, 255, 0) >>> body.kelvin = 3500 >>> body.field.color.kelvin 3500 >>> body.duration = 0xAABBCCDD >>> body.field.duration 2864434397
- state = 'set_color_light'¶
- property duration¶
- bytes¶
Structure/Union member
- field¶
Structure/Union member
- class lifx.lan.light.SetWaveform¶
>>> import lifx >>> body = lifx.lan.light.SetWaveform() >>> body.rgb = (0, 255, 0) >>> body.field.color.rgb (0, 255, 0) >>> body.kelvin = 3500 >>> body.field.color.kelvin 3500 >>> body.waveform = "triangle" >>> body.field.waveform 3 >>> body.waveform == body.Waveform.triangle True >>> body.skew_ratio = 0 >>> body.field.skew_ratio -32768 >>> body.skew_ratio = 0.5 >>> body.field.skew_ratio 0 >>> body.skew_ratio = 1 >>> body.field.skew_ratio 32767 >>> body.transient = True >>> body.field.transient 1 >>> body.transient = False >>> body.field.transient 0
- state = 'set_waveform_light'¶
- property transient¶
- property period¶
- property cycles¶
- property skew_ratio¶
- property waveform¶
- bytes¶
Structure/Union member
- field¶
Structure/Union member
- class lifx.lan.light.State¶
>>> import lifx >>> body = lifx.lan.light.State() >>> body.rgb = (0, 255, 0) >>> body.field.color.rgb (0, 255, 0) >>> body.kelvin = 3500 >>> body.field.color.kelvin 3500 >>> body.label = "pippo" >>> body.label 'pippo' >>> body.power = 11 >>> body.field.power 11 >>> body.hue 120 >>> body.field.color.hue 21845 >>> body.saturation 100 >>> body.field.color.saturation 65535 >>> body.brightness 100 >>> body.field.color.brightness 65279 >>> body.hue = 240 >>> body.hue 240 >>> body.saturation = 100 >>> body.saturation 100 >>> body.brightness = 100 >>> body.brightness 100
- state = 'state_light'¶
- property power¶
- property label¶
- bytes¶
Structure/Union member
- field¶
Structure/Union member